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Tuesday, May 11, 2010

A talk with Tanya

Thanks for the talk, here's some notes and reflections:

Look at games, whats the premise? Whats the underlying theme they are trying to convey?
Ie: Monopoly: Economics, teaching the family about money. 

Log Jam
4 +
The busy beaver has built a beautiful dam out of logs, but his pesky neighbors keep trying to snatch them away while he's not looking. Be careful when skillfully removing the logs, as the pile might suddenly cave in! When he falls, you'll hear the beaver chattering his annoyance. Who'll be able to collect the most logs unnoticed?
 Teaching spatial awareness; how objects fit together; beaver dams; cooperation/semi-versus




Ravensbuger company:
2. Ideas and content

Our products offer a springboard to personal development and self-discovery. They teach an awareness of community and family and do not promote violence; they cultivate taste and an appreciation of quality.

Team-building exercises: The idea is to get people to work together, how does team-building work?



Cathedral Game

GrandaluxCATHEDRAL is a two player strategy board game based around a battle for supremacy between two political factions (dark and light) within the walls of a Medieval City.  Ancient cities were confined by walls for protection against enemies but as the population grew the limited space caused competition of another kind. This game represents that competition for living space within the city wall.

Spatial awareness; Strategy (block opponents); Medieval city; Versus;

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