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Tuesday, July 13, 2010

Prisoner's Dilemma


Okay so those horrible grey windows (click image for larger version) are my implementation of Game Theory's Iterated Prisoner's Dilemma.
The idea is to have players understand the strategies - the dominant strategy in the Iterated Prisoner's Dilemma (IPD) is to consistently co-operate. Note that this is only the dominant strategy if the number of rounds is unknown. I feel the IPD game has the best moral implications, as it proves that cooperation is sustainable. The game reflects on reasoning and rational decision making.

This program features networking - it should work over a LAN or the net, as it is important that players cannot see the decision made by the other player before making their own.

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