I'm just fiddling with something that will create levels of pixelation on game load - so I don't have to do it in photoshop every time (although running a macro isn't that hard).
Anyways, 3 days later and I got some interesting results (3 frames of animation for each of the 6 levels):
There seems to be a threshold for good pixelation...
This last one looks fairly good, the second level is still a bit weird, but the rest are alright :)
Thursday, August 19, 2010
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