LinkedIn profile
Contact information is within the resume.
This is a temporary portfolio. This is where I keep all the stuff I've worked recently.
Organized in order of relevance.
Warm, dull, angry water
Download (28mb)
Completed for a Digital Media Studio project part of a Bachelor of Visual Communication Design at Massey University, Wellington, New Zealand.
I aimed to reflect and communicate a mood in the context of a film.
Simulated with RealFlow, modeled in Maya and rendered with Mental Ray, cut in After Effects.
Watch it in HD
Little Nausicaa
Download (42mb)
A short animation designed for a Massey University paper. Created with Maya 2009 and Photoshop CS3. Script/Storyboarding, modelling, rigging, animating, simulating, rendering, and editing (:
dod_vigilance
Download (63mb)
DoD_Vigilance is a custom map made by myself for the HL1 & HL2 mod Day Of Defeat.
This map was in development for ~3 years, and was completed in 2007 as part of the Community Assembled Map Pack (CAMP) . CAMP1 achieved over 40,000 confirmed downloads, it was advertised on Steam's News and dod_vigilance made it to #5 and stayed in the Top10 for several months.
A map that was made from blood, sweat and tears.
For a bit of trivia, it was originally made for DoD:Gold Source but ported to DoD:Source before release. It was also approximately completely re-textured 3-4 times. For download and discussion, see the CAMP1 Thread here: http://forums.steampowered.com/forums...
Watch it in HD
Indigo Renderer Showreel
Download (120mb)
A show-reel piece I put together for Glare Technologies consisting of Indigo Renderer users' renders. Just editing and logo animation are my work - none of the renders, or music is mine.
Tommy and Simon
This a short sequential art piece. Made from cut paper composted with Photoshop. Below is the entire book, click on the images to enlarge
WIP Screenshots of various projects